🏰 Pixels TD

A pack-driven Phaser 4 tower defense and its full AI art pipeline β€” nightly sprite packs, procedural + painted maps, QC gates, and a showcase. Everything below is static; this page is the repo root.

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Play the latest build

Neon Vector Wireframe on the layered lava map β€” animated lava veins, painted obsidian ground, wireframe enemies.

Play β†’
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Dev build

The game straight from game/, loading the newest nightly pack out of reports/.

Play β†’
🎨

Art & pipeline showcase

Every playable build, walk-cycle videos, spritesheets, the sheet cutter, map galleries, anim labs.

Browse β†’
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Leaderboard

Score, fastest-win and most-gold boards for the live public build β€” best run per player.

View β†’
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Painted map gacha

AI-painted full-scene maps drawn card by card, plus the layered molten themes.

Browse β†’
Under the hood
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Map & tileset gallery

Procedural serpentine maps, themed atlas reskins, from-scratch blob tilesets.

Browse β†’
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Walk pipeline β€” 7 stages

Raw image β†’ motion prompt β†’ WAN video β†’ frames β†’ no-bg β†’ pixelate β†’ 64px sheet.

Browse β†’
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All candidate builds

Every staged QC build as showcase cards, each fully playable with its own anim lab.

Browse β†’